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Free Basic Rules (2024)

Level 2 Evocation (Sorcerer, Wizard)

Casting Time: Action
Range: 120 feet
Components: V, S
Duration: Instantaneous

You hurl three fiery rays. You can hurl them at one target within range or at several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 Fire damage.

Using a Higher-Level Spell Slot. You create one additional ray for each spell slot level above 2.


Scorching Ray

2 Evocation
  • Casting Time: Action
  • Range: 120 feet
  • Components: V S
  • Duration: Instantaneous
  • Classes: Sorcerer, Wizard
  • You hurl three fiery rays. You can hurl them at one target within range or at several. Make a ranged spell attack for each ray. On a hit, the target takes 2d6 Fire damage.
  • At Higher Levels: Using a Higher-Level Spell Slot. You create one additional ray for each spell slot level above 2.
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